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Panels
Discussion
By
Peter Hanson
Photos by Joe Putrock
Faced
with a maturing fan base, comic books ditch the kid's stuff
and tackle themes that appeal to adults.
It’s
a quiet Friday afternoon, and Mischel Nivins is holding court
at Albany comic store Earthworld. Her hair is black today—although
it’s just as likely to be red or multicolored depending on
her mood on a particular day—and she’s clad in her signature
dark clothes. Briefly setting aside the acidic wit that makes
her a colorful part of life at Earthworld, Nivins explains
that she was introduced to comic books by her mom, who read
underground comics in the ’60s. “They were just part of the
household,” she says.
Nivins
emulated her mother’s interest in the medium by delving into
the alternative comics of the 1980s. “I remember starting
to read Hate comics when they were coming out, and
Eight Ball and Love and Rockets,” she says.
“They had, like, real situations with real people, and I loved
the artwork. I prefer reading independent comics. I just don’t
like a lot of superhero comics in general. They don’t speak
to my life.”
Nivins, who says she consumes the books of Camus and Sartre
as eagerly as she digs into new indie comics, takes a low
opinion of people who take a low opinion of comics. “It’s
reading,” she says. “I don’t see how anybody can put down
reading in general. Those are the people who’d rather sit
in front of the TV and the PlayStation 2.”
Before long, other Earthworld regulars join the conversation,
including store owner J.C. Glindmyer and former employee Mike
Witt, both 42. They jump at the opportunity to dislodge the
stigmas attached to the medium they’ve enjoyed since childhood.
“I
think it’s one of the most underappreciated art forms,” Witt
says.
“The
American art form,” adds
Glindmyer.
“Oh
no, not again,” moans Nivins, who apparently has heard this
discussion before.
Perhaps the most pervasive cliché about comic fans is that
they’re undersexed young men who get off on reading about
muscle-bound heroes and bubble-breasted heroines. And while
the racks at Earthworld feature plenty of titles that cater
to the
hormone-crazed, Glindmyer stresses that not every comic fan
has the same taste. “I’m not into books that are pandering,”
he says. “Some of the things I carry because I feel obligated
to—mindless, shock-value stuff.”
All three Earthworlders offer examples of distasteful titles
the store has carried in the past, and it’s generally agreed
that an issue of Verotic put together by heavy-metal
musician Glenn Danzig was particularly repulsive: The story
depicts a man who pays to have his daughter kidnapped and
raped, then masturbates while watching a video of her subjugation.
“I
hate carrying stuff like this,” says Glindmyer, a father of
three. “There are times when I open up boxes and wince.”
But
there’s a big difference, the Earthworld staffers say, between
exploitation and entertainment. Nivins praises the work of
Adam Hughes, a so-called “good girl” artist who draws sexy
images of heroines like Wonder Woman, and points out that
some indie artists who depict beautiful women do so realistically,
by addressing issues like weight fluctuation.
The tastes of the staffers vary greatly, and some of the titles
that a majority of them enjoy are surprising. Haw! Horrible,
Horrible Cartoons by Ivan Brunetti is a store fave because
it uses a cartoony style that echoes whitebread strip Family
Circus to depict scenes such as youths being warned by
their mother not to use
“Daddy’s good cock ring.” Even high-minded comic fans aren’t
above puerile thrills, but it helps if the thrills have an
air of subversion. As one staffer says with a grin: “If lovin’
Haw! is wrong, I don’t want to be right.”
‘Kids
don’t read comics any more,” observes Matthew Smith. “The
market reality is that people who read comics right now are
18 to 30 years old, and comics are rising to meet that audience.
So you’re seeing more complex stories in what used to be fairly
simplistic power fantasies.”
Gone are the days when Superman trounced Lex Luthor month
after month with nary an introspective trance. Today, the
genre with which comic books are most closely associated—superhero
adventure—is filled with mature themes like sexual diversity,
political strife and even religious conflict. Smith, a comics
professional based in Delmar, just finished drawing Nightcrawler,
a four-part series for major publisher Marvel Comics in which
the
demonic-looking superhero of the title grapples with, among
other things, his new identity as a priest.
Edgy concepts have been explored sporadically in comic books
throughout the medium’s history, but the consistency with
which adult themes are appearing today represents a revolution
of sorts. Particularly at Marvel, the publisher of such enduring
characters as Spider-Man, the Fantastic Four and the extended
family of mutant superheroes known as the X-Men, storytelling
has become more sophisticated and daring than ever before.
Writers from other mediums are penning best-selling titles—Babylon
5 creator J. Michael Straczynski is behind the hit relaunch
of The Amazing Spider-Man, and Clerks director
Kevin Smith is handling the popular DC Comics title Green
Arrow—and out-there books from smaller publishers are
helping to keep adult readers interested by evading juvenile
themes and concentrating on things like characterization and
social consciousness.
As
some observers note, however, the maturation of comic books
is an economic necessity. The history of the medium is filled
with dark periods during which various factors threaten the
existence of comics, and one such period occurred not too
long ago. In the early ’90s, a boom period occurred in which
comics with apparent resale value—notably the issues comprising
DC’s “Death of Superman” storyline—were distributed in unprecedented
quantities. New buyers, called “speculators,” jumped onto
the comics bandwagon in the hopes of making a killing by selling
these popular comics at jacked-up prices. Publishers, in turn,
badly overextended themselves to meet new demands. So when
speculators realized that they couldn’t unload all the comics
they had stockpiled, they pulled out of the business and caused
a huge downturn in sales.
The aftershocks of those seismic shifts are still being felt.
“Earlier this year, they listed the 30 best-selling comics,
and 21 of them were Marvel,” notes local collector-entrepreneur
Rocco Nigro. “Yet Marvel is always on the verge of bankruptcy.
In the realm of entertainment, comics have always been the
bottom of the barrel.”
Nigro felt the industry shakeup personally, because the downtown
Albany store he co-owned, Crypt-O-Comix, was one of several
local shops that closed in the late ’90s. The downsizing of
the industry was so severe that even FantaCo—the area’s oldest
comic shop—shut its doors in 1999 after 20 years in business.
Today, the owners of stores that survived the changes of the
last 10 years are encouraged by publishers’ realization that
the comic audience has matured, and also by the prominence
of such projects as the WB series Smallville, about
the early days of Superman, and the upcoming big-budget Spider-Man
movie.
Nigro suggests that the industry survives the vagaries of
the marketplace because comics offer a unique form of entertainment.
“That
whole word/visual thing—you can’t get that in any other medium,”
he says. “A great example is Little Lulu. So much happens
between the panels that you’re adding information with your
mind, and when they did it as animation for HBO, it didn’t
work, even when they used the same stories that John Stanley
did. So much has to do with that visual pacing. . . . I still
buy a lot of old books; it still piques my interest to find
some hidden treasure. And there are a lot of great new books
to read. I just read the first three issues of the new Catwoman
relaunch, and those are beautiful.”
While the superhero genre
dates back to 1938, when a pair of Cleveland teenagers created
Superman, comic books had been around for some time prior
to the Man of Steel’s arrival. The first comics were cheaply
produced compendiums of previously published newspaper strips,
and the pre-
superhero comics that contained original material dealt with
pulpy subjects like crime, war and cowboys. After Superman
became a cottage industry—he was featured in radio shows,
movie serials, novels and more—costumed do-gooders achieved
terrific popularity.
By the mid-’50s, comics had diversified to include everything
from gentle humor titles to stomach-churning horror titles.
In 1954, a psychiatrist named Fredric Wertham wrote a screed
called Seduction of the Innocent, in which he claimed
that comics were corrupting kids, and his attack led to censorship
and even the death of a popular line called EC Comics. The
reactionary climate caused a creative tailspin that didn’t
turn around until the early ’60s, when new blood at DC Comics,
and the emergence of Marvel Comics, refreshed the superhero
genre. Comics grew up even more with the famed social-issue
stories of the late ’60s and early ’70s, notably the Green
Lantern/Green Arrow storyline in which a DC superhero’s
sidekick got hooked on heroin.
Around the same time that Speedy shot smack, comic fans got
savvy to the idea that superhero stories might be worth money.
“By the time Silver Surfer No. 1 and Conan No.
1 are out, you have people who are going to newsstands and
buying comics solely for the purpose of reselling them,” notes
Nigro. By the mid-’70s, such phenomena as comic conventions
and specialty comic stores were commonplace.
Once publishers began selling directly to fans via stores
like Electric City Comics in Schenectady—which is now the
oldest continuously running comic shop in the area—they began
experimenting with new storytelling techniques and more mature
material. Yet until the late 1980s, boundary-pushing stories
mostly were the province of the so-called “underground” publishers
who nurtured the careers of talents like Art Spiegelman, a
Pulitzer winner for his Holocaust-themed comic Maus,
and legendary eccentric
R. Crumb.
In 1989, comic fans got a hint of things to come with the
release of Sandman No. 1, which launched writer Neil
Gaiman’s sweeping exploration of a mythical universe in which
the title character belongs to a family of godlike creatures
that also includes Death, the Sandman’s sardonic sibling.
Walt Curley, 35, an Albany record-store employee who has collected
comics since he was 9, remembers cracking open the first issue
of Sandman and getting caught up in Gaiman’s dark,
literary storytelling—despite being a lifelong superhero fan.
“It’s not really something that I normally would have read,”
he recalls. “I was taken aback by it. Neil Gaiman put in just
enough DC continuity that I could fit it into the universe
I knew.”
Curley’s experience speaks volumes about where comics are
at right now, because today’s edgy titles succeed not by supplanting
everything that came before, but by adding provocative new
wrinkles to previously existing mythology.
Whereas a great many fans
stop reading comics in high school or college, ditching superheroes
in favor of more “adult” interests, Curley has read comics
for most of his life. “I never really had the dropout,” he
says. “It was just a hobby I enjoyed, and I didn’t see a stigma
attached.”
Once he finished school and started working, Curley put his
hobby to work by taking a job at October Country, a now-defunct
comic store in New Paltz, near his hometown of Kingston. “I
started reading more because I had more time and I had more
money to blow on comics and records,” he recalls. “I also
think I read even more because I had access to books I could
read and not worry about buying—especially on those long shifts
where you didn’t have a lot to do. That’s probably when I
peaked out. It was almost like working in a library.”
While working at the store, Curley branched out from the superhero
titles he grew up on and began reading indie titles such as
Yummy Fur and groundbreaking mainstream titles like
Sandman. Yet through it all, he stayed faithful to
franchises like DC supergroup the Teen Titans. Over the years,
Curley has soldiered through relaunch after relaunch, reading
variations like The New Teen Titans, Tales of the
New Teen Titans and Team Titans. “I think I stay
with that one more out of loyalty than anything else,” he
says, “because it’s had more bad years than I can count.”
While Curley has numerous friends within the comics field,
including fellow fans as well as professional writers and
artists, he acknowledges that his hobby isn’t inherently social—which
suits him just fine, because he enjoys spending long stretches
of time alone with his collection. “It is more of a solitary
thing,” he says. “It does lend itself to the stereotype, and
there’s a lot of truth to it. There are a lot more people
like the comic-book guy on The Simpsons than anyone
would like to admit.”
Witt is another collector whose troves of comics and action
figures are a big part of his life—“I have one U-Haul space
completely full of toys and one U-Haul space completely full
of comics,” he says. He even credits superheroes with helping
him become literate. “The only way my father could get me
to read was to sit me down and read comics to me,” he recalls.
Watching the traffic in and out of Earthworld, it’s clear
that the devotion Curley and Witt have to comics isn’t out
of the ordinary. The folks who pass through the store include
everyone from young kids who peruse the 25-cent bins to graying
boomers who unflinchingly drop hundreds of dollars on hardcover
volumes containing reprints of stories they read as children.
The customers are racially and ethnically diverse, and the
staffers say that more women read comics now than ever before.
Glindmyer calls the books in
the bargain bins “shake and bake” comics—they’re titles that
didn’t sell well upon publication and haven’t increased in
value since, so he tries to sell them in bagged bundles or
at garage-sale prices. Despite prevalent delusions to the
contrary, most comics don’t become collector’s items, and
the ones that do gain value because of their scarcity. So
if you’re a former reader whose mom tossed out all your old
Superman issues when you were a kid, don’t fret. (“I
hear that story at least 10 times a day,” Nivins says.) If
everyone who bought a copy of Detective Comics No.
27 still had their copy of Batman’s first appearance, copies
wouldn’t be worth what they are now. Which, by the way, is
in the neighborhood of $241,000.
“When
I had my store,” notes Nigro, “I always said ‘Do you go to
Barnes & Noble and buy Anne Rice and Stephen King books
and then bring them back and say “I want to sell this, and
get more than cover price?” ’ It’s just that mentality. People
are so used to it.”
Nigro was a speculator before the term was coined. He started
working at FantaCo when he was 16, and he used his employee
discount to stock up on the hot titles of the day, like The
Uncanny X-Men. But instead of trying to cash in on his
investments, he traded items from his stash for older comics
with which to supplement his own collection. Likewise, Witt
recalls dropping $600 for a copy of Superman No. 2.
The collectors who stay with comics tend to stay because they
love the medium, not because they love making money off the
medium.
And as in any hobby, there are levels of elitism. Nivins,
who grew up loathing the X-Men comics her brother read, was
aghast when underground writer-artist Mike Allred—known for
the edgy series Madman—took a job drawing an X-Men
spin-off called X-Force.
“At
first I was like ‘I cannot believe Mike Allred is doing an
X-book,’ ” she says. “For years, I could not read a Marvel
book. But I picked it up and went, ‘Wow—there’s guts and blood
and naked supermodels—this is my kind of comic!’ The best
part of X-Force now is the letters section—people are
like ‘If you don’t change this book back, we’ll never read
it again.’ ”
The demented aspects of X-Force may be a shock to fans
who started reading comics after seeing the blockbuster X-Men
movie a couple of summers ago, but Marvel’s willingness to
tweak the formula of its most lucrative franchise—the X-Men
family of titles includes numerous books, and features one
of the company’s most popular characters, Wolverine—is indicative
of how things in comics are changing for the wilder.
Back at Earthworld, Witt—a member of the Earthworld inner
circle known as the Avengers, after the Marvel superhero team
of the same name—takes a seat behind the store’s counter to
sing the virtues of his home away from home. “We treat everybody
that walks in the door like family,” he says.
“And
I hate my family,” Nivins adds, laughing.
“I
think it’s a fun place to socialize,” Witt says, “because
people come from all walks of life, and we talk about comic
art and stories and crossovers into TV.”
“I’m
probably the only one of my friends who likes going to work
every day,” Nivins says. “I’d really rather be here than home.”
Asked which comics they value most in their personal collections,
the Earthworld staffers slip into a kind of cheery reverie.
Glindmyer describes his copy of The X-Men No. 1, which
is signed by writer Stan Lee and which has three holes indicating
that a previous owner kept the book in a three-ring binder.
“I know that one’s mine,” he says.
Nivins talks about the day a friend bought her a vintage copy
of Sandman No. 1. “We were reading it with the hot-dog
tongs because we didn’t want to touch it,” she says.
Glindmyer recalls a fan who didn’t treat his treasured comic
quite so gingerly. One day, a customer dropped about $10 on
a Spider-Man back issue, then removed it from the plastic
bag in which it had been carefully stored since publication,
rolled it up and shoved it in his back pocket. Other collectors
present in the store at the time were aghast. “But that’s
a comic fan,” Glindmyer says with a shrug. “There’s nothing
wrong with that.”
Comic fans come in all shapes and sizes, and their appreciation
for the medium often manifests in unexpected ways.
“I
was watching Weakest Link with friends,” Nivins says,
“and the question was, like, ‘Billy Batson turns into superhero
Captain Marvel when he says what?’ I was, like,
‘ “Shazam,” you motherfucker!’ Everybody looked at me.”
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Back
to the Drawing Board
Matthew
Smith is proud to say he got kicked out of college.
After
graduating from Bethlehem Central High School, Smith
enrolled at the College of Wooster, in Ohio, to study
theater. But not long after he got there, an old hobby
caught up with him when he began dating a girl who read
avant-garde comics such as Moonshadow and Sandman.
“Here
I was, a theater major going ‘What I’d really like to
do is what I wanted to do when I was a kid, which is
comics,’ ” Smith recalls. “I was so busy drawing comic
books that I didn’t have time to go to classes or do
homework. My junior thesis project was a comic book.”
Smith eventually landed in Los Angeles, which he describes
as having a vibrant community of comic fans and creators.
After a brief detour into the multimedia business—he
spent a year designing video games for Disney Interactive—Smith
finally got a gig drawing superheroes. Even better,
he got to work on a cutting-edge DC Comics series called
Starman. Although Smith now cringes when he looks
at his Starman work, the job started him on a
six-year journey of freelancing for major publishers
as well as independents.
“The
biggest accomplishment of that period was doing the
DC crossover Day of Judgment, which had an enormous
cast—Superman, Wonder Woman,” he says. “I got to play
with all the toys.” During this period, Smith apprenticed
with highly regarded writer-artist Mike Mignola, whose
stylized, moody style is a big influence on Smith’s
artwork. Smith contributed to Mignola’s Hellboy
series, and cocreated a recurring character called Lobster
Johnson.
Eventually, however, the irregularity of freelance income
took its toll, so Smith moved back to Delmar. He now
splits his time between working at an area bookstore
and laboring on comic projects at a drafting board in
his family’s
suburban abode. Smith, 30, most recently penciled an
X-Men spin-off called Nightcrawler, and he’s
developing a revival of a defunct Marvel Comics series.
“I’m
at an interesting period in my career,” Smith says.
“I’ve been out of the field for about a year, and I’m
reestablishing myself. I’m right on the cusp of doing
what I think will be the best work of my career. The
projects I’m developing now for Marvel are all things
I’d be writing and maybe not even drawing. I’m lucky
in that I seem to have been given the equipment to tell
stories.”
The stories that Smith wants to tell lean toward the
dark side of comicdom, because his favorite fictional
genre is horror. And while some of the titles he dug
as a kid were mainstream escapism—“I used to sneak out
of the house on my bike and go down to the convenience
store to dig out the new issue of the Star Wars
comic”—he remembers being enthralled by an apocalyptic
storyline in the DC Comics title Legion of Super-Heroes.
Smith says he hopes to emulate the scope and gravity
of that series in his own work.
As in other branches of the entertainment industry,
Smith says, the trick to succeeding in comics is making
the right connections. “The big part of it is networking—having
the right people like your stuff and really coming through
for an editor,” he explains. “I think a lot of the artists
are trying so hard to do something new that the deadline
isn’t important to them, but it’s still important to
the editor. So it can be tough. There are a lot of guys
who just pure and simply want to do comics, and a lot
of people want to use this as a stepping stone for another
career, whether it’s storyboarding for Hollywood or
illustrating children’s books.”
Interestingly, Smith says that becoming a comic professional
initially dampened his enthusiasm for the medium. “I
went through a long period when I just couldn’t stand
reading comics—this is after I started working,” he
says. “In the last six or seven months, I’ve
really started devouring comics.”
Smith says that by comic-illustrator standards, he’s
already “middle-aged” at 30, but he adds that his relatively
low profile in the industry may work to his advantage.
Because he hasn’t been overexposed by drawing or writing
a regular monthly title, he’s poised to “surprise” readers
when he unveils the Marvel project that’s percolating
in his brain. And for Smith, being surprised is a big
part of the fun of working in his chosen field.
“The
neat thing about comics being a multi-person enterprise
is that every so often the person you’re working with
will take your idea to some place you never expected,”
he says. “It’s incredible when you’re surprised. You
feed off each other—a good partner is always challenging
you to raise the bar and come up with new things. The
interesting thing about the process for me is the moment
when everything comes together—when all those ideas
in your head come together and create something new.”
—P.H.
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